How do I dismember thee? Let me count the ways

In this developer diary forKilling Floor 2, Tripwire Interactive creative director William Munk and fellow staff members take us on a viscera-spattered, guided tour through the game’s Massive Evisceration and Trauma system; or MEAT, for short. Drawing inspiration from the GHOUL engine used in Raven Software’sSoldier of Fortune, it doesn’t fail to impress with its graphic depiction of anatomical deconstruction.

While the original game boasted only five zones on the body that could be targeted for destruction, the second installment in the series offers that number in only the head, bringing the grand total to twenty-two individual points that can be shot or sliced off.

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So, throw on your favorite butcher’s apron, put your feet up, and enjoy Tripwire’s latest Danse Macabre.

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.