However, a follow-up interview withAssassin’s Creed Valhallaproducer Julien Laferriere has revealed some promising news forACfans. According to Laferriere, the map inAssassin’s Creed Valhallawill be slightly larger thanOdyssey’s map.
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A slight uptick fromOdysseymight not seem like much but considering how large the map was in the previousAssassin’s Creedgame it suggests an expansive adventure. Laferriere explains to Jeux Video that the development team plotted out a map thatencompasses all of Englandand some of Norway, which could be massive depending on how realistic Ubisoft wanted to go.
Additionally, there are apparently “secret worlds” inAssassin’s Creed Valhallathat do not connect to the map but add to the game’s size. Without knowing what exactly the AC producer means by these secret worlds, one can only assume they will be similar to the World War 1 sections inAssassin’s Creed Syndicate. During these time jumps, the player could only explore a small area of London during WWI, but the playable space was still surprisingly large.
It’s possible that whenmain character Eivortakes on Assassin’s Creed Valhalla’s version of the mythical beasts he is transported to one of these secret worlds. And once the player is done with the mission or boss battle they return to the main map without any way of revisiting.
Over the next few months, gamers are likely to hear different messages about the length andtone ofAssassin’s Creed Valhalla. At first fans heard the game was shorter thanOdysseybecause Ubisoft wanted to give players a more focused experience if they wanted. Then there were claims that the “short” length only applied to the mainline quest.
Now talk of the map suggests that even if the game is shorter in terms of hours, the map itself will be larger. And a big map usually has a lot of side quests for players to complete and that’s the type of content thatACfans are looking for.
Assassin’s Creed Valhallareleases later this year for PC, PS4, PS5, Xbox One, and Xbox Series X.
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