Luke Smith, the director ofDestiny 2, will publish the first part of a lengthy blog post tomorrow (8/13) about the state of the game since developer Bungie’s departure from Activision earlier this year. It’s uncertain as to how many parts thisDestiny 2blog will have, but it will be a lengthy read.

Last week, Bungie announced the dates for some upcoming reveals about the game’s newShadowkeepexpansion.Shadowkeepwill be the company’s first expansion since it set out on its own. One of the reveals,a blog post about the state of the game written by theDestiny 2director, ran late because it ballooned into an 8-page manifesto. Now, it has grown even more to a whopping 20 pages.

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Bungie has a history of poor communication around itsDestinyfranchise. In the days of Activision, the company would release patches with minimal notes. The community has always pushed back against these issues and has remained vocal about itsdisdain for Bungie’s secretive nature surrounding the Destiny franchise. But earlier this year, when Bungie broke out in its own, the company promised to offer a lot more transparency about the changes and future plans it has in store for the popular shooter.

Since then, Bungie has kept its word. The company publishes weekly blog posts about development and it spilled the beans in a big way at E3 about a lot of upcoming features that the community has wanted for a while. Now, the team at Bungie looks to be continuing that trend. While the company hasn’t revealed anything specific about the content of Smith’s Director’s Cut, the director has apparently written a lot. His openness with the community about the length of the post teases a veryforthcoming new era forDestiny 2.

This openness has translated to a ton of information such as theannounced support forDestiny 2cross savesand a bunch of other exciting features being revealed, but as for the exact contents of Smith’s Director’s Cut, fans will have to wait until tomorrow to find out.

Destiny 2is out now on PC, Playstation 4, and Xbox One.

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