Summary

Sony has officially delayed its upcoming PlayStation 5 exclusive action-adventure gameStellar Blade.Firstannounced asProject Evein 2019, the game was originally being developed for release on the PS4, Xbox One, and PC. The new nameStellar Bladewas unveiled during September 2022’s State of Play, this time as a PS5 exclusive, along with a planned release window of 2023.

Along with the name change, atrailer forStellar Bladewas shown during the State of Play event, providing a glimpse of the game’s story, graphics style, and combat. The action-packed footage drew the attention of many gamers, who found its soundtrack and combat reminiscent ofNier Automata, though whether that turns out to be true is still to be determined. Now, with 2023 coming to a close, it’s become clear thatStellar Bladewill indeed not be launching any time this year, but until now there had been no official statement on the matter.

In aPlayStation.Blog posthighlighting things to come for the platform in 2024, thePS5exclusiveStellar Bladewas officially delayed and given a new release window of 2024. Unfortunately, a more precise launch date is still unknown, and developer Shift Up has remained relatively quiet about the project in general.

Stellar Bladeis the first console project for Korean developer Shift Up, which until now has focused solely on mobile with its two gamesDestiny ChildandProject NIKKE: The Goddess of Victory.One of the company’s cofounders, artist Kim Hung Tae, has previous experience working on games in theMagna Cartaseries of RPGs and theMMOBlade & Soul.

Stellar Bladetakes place in the near future and tells the story of Eve, a member of a paratrooper squad who is determined to take Earth back from the clutches of invaders called NA:tives. The post-apocalyptic, desolate world has been overrun by a variety of strange creatures, and Eve must defeat them as she quests to uncover some kind of secret, perhaps one that will help her defeat Earth’s conquerors.

The game will now make full use of the PS5, both in terms of graphics and theDualSense controller’s haptic feedbackcapabilities. The latter will be showcased particularly in the range of weapons that Eve uses, with the technology coming to the fore during combat. By parrying and evading while fighting, the Beta Gauge will slowly fill, allowing Eve to activate different abilities like piercing enemy armor or interrupting their combos. Likewise, successfully pulling off combos will fill the Burst Gauge, which is used to apply buffs or unleash powerful attacks.