Alternating between Miles and Peter inSpider-Man 2allows players to fight using the different skills of the heroes. Miles' skill tree consists of several iterations of the Venom Shock, while Peter’s has his mechanical spider limbs. The combat inSpider-Man 2is superb, and players can fight in a variety of ways (and dodge).
How To Perfect Dodge in Spiderman 2
In most of the missions, players will have to take down thugs before theyreach the main Spider-Man boss. While they do not have any extraordinary powers, they can overpower players with their numbers. Things can get even more complicated if the players have selected a higher difficulty. Thankfully, players can protect themselves using two methods:DodgeandParry.
Spider-Man 2players can parryto stagger enemies and deal damage while their guard is down. Parrying an attack at the right time is crucial to maximizing the stagger. Toparry an attack, players need to press the L1 buttonjust before an enemy is about to land a strike. If the timing is right, the enemy will be staggered.

The second option thatplayers can use is dodge. Whenever an enemy gets ready to attack, the spider sense icon will appear over the hero’s head. When the spider sense is white, it means that there is still time to dodge the attack. When it turns red, it indicates that the attack is extremely close.
Depending on their preference, players can either dodge an attack early or when it’s close to landing. The former does not require a great deal of concentration, so many people will want to stick with it. However,dodging an attack at the last moment results in a Perfect Dodge. By doing this, players not only avoid an attack but also shoot a web to restrain an enemy.
to Perfect Dodge, players need to wait until the spider sense becomes fully red and starts to glow and then press the Circle button.Individualsplaying aSpider-Mangamefor the first time might have some trouble, but it should be easily doable with enough practice. While Perfect Dodge has its perks, it is important to remember that it is more likely to get hit by an enemy’s attack if it fails.