A remaster probably won’t work here

They’re out ofAssassin’s Creedgames to remaster. This morning, Ubisoft announced its intentions to put out remasters ofAssassin’s Creed IIIandAssassin’s Creed III: Liberationnext spring.Liberationwas already remastered as an HD release for PS3 and Xbox 360. This is a remaster of a remaster.

That’s it. That’s all of them.Assassin’s Creed II,Brotherhood, andRevelationswere grouped together in 2016 asThe Ezio Collection. This past March sawAssassin’s Creed Rogueremastered. As previously mentioned,IIIandLiberationare on their way.Black Flaglaunched near-simultaneously on both old- and new-generation consoles. The rest are already on current systems.

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The only thing that’s missing is the one that started it all, the progenitor of this very successful video game franchise: The originalAssassin’s Creed.

Why hasn’t Ubisoft remasteredAssassin’s Creedyet? Probably because it wasn’t a particularly good game. I mean, it felt kind of revolutionary back in 2007, but it also wasn’t hard to see its faults. Chiefly, mission structure was overly repetitive. It tasked us with performing the same few types of busywork over and over to unlock an assassination opportunity. It eventually grew dull.

Promotional art for Warframe`s Duviri Paradox, which shows Dominus Thrax and the cast of the expansion.

A remaster would probably only accentuate those problems. There’s a reasonAssassin’s Creeddidn’t stay the same. The original is a relic from 11 years ago that wouldn’t hold up today. A fresh coat of paint wouldn’t hide its shortcomings.

That’s why Ubisoft should remakeAssassin’s Creed. Nothing super crazy — don’t triple the size of the cities or anything. Maybe create a modern-ish story mission to precede every assassination. Break up that busywork instead of completely depending on it. Take a cue from the PC Director’s Cut that added more missions, and build on the foundation that laid. Keep the story and cutscenes the exact same. Double the number of flags.

Naoe, Sorin, and Jinchiro looking serious

I’m just spitballin’ here, and I (vaguely) understand the resources it takes to remake a game. But think of the small changes that would makeAssassin’s Creeda more palatable game. Wouldn’t it be nice if the guards didn’t attack anytime Altair began briskly walking? Wouldn’t it be great to have some sort of in-game tracker for all those flags? Wouldn’t a proper fast travel system break up all that plodding horseback riding?

It feels like we’ll never get to revisit the originalAssassin’s Creedbecause it’s caught between a rock and a hard place. It’s too dated to remaster and it’d be too expensive to remake. That’s a shame. For a series about ancestral lineage, we’re ignoring the thickest branch on the family tree.

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Oraxia, a spider-inspired Warframe with multiple legs. Webs appear on the background.