Unique Weapons inSkyrimoften prove to be much more effective andmuch more interestingthan their unenchanted, unnamed counterparts. Weapon enchantments can vary widely, from the totally random Wabbajack to the straightforward fire-damage-dealing Dawnbreaker.
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Skyrim Anniversary Editionadds dozens and dozens of unique weapons to the game, each more interesting than the last. Several of these weapons have been long-awaited by fans, such as the legendary Sunder or Mannimarco’s own Staff, while others are completely original Creations thatSkyrimplayers can experience withAnniversary Edition.
Updated June 02, 2025 by Erik Petrovich: Some Skyrim Anniversary Edition weapons are powerful relics that call back to previous games and offer similar (or equally powerful) benefits as their previous iterations. Others, like Cyrus' Saber or the Spear of Bitter Mercy, are completely unique to the Creation Club, though they don’t come with any particularly notable enchantments. The Spear of Bitter Mercy can’t even be acquired by players, though with all things in Skyrim hacks and the console can save the day. Not all unique new weapons in Skyrim Anniversary Edition are made the same, but hunting down all of them does mean going back for these lackluster, out-of-the-way pieces of equipment at some point.

Individual Unique Weapons
Anniversary Editionadds a huge number of unique weapons only acquirable through multi-part questlines or major addon packs like The Cause or Ghosts of the Tribunal. Many more unique weapons are part of their own simpler Creations, or aren’t featured alongside other unique weapons in a large pack.
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These weapons typically are hidden behind a simple one-part quest, like is the case with the Bow of Shadows, while others can be found out in the world at specific locations, like Stendarr’s Hammer. As such, these individual weapons tend to be easier to acquire than others, though there are some exceptions.
Spear of Bitter Mercy
The Spear of Bitter Mercy is a unique weapon inSkyrimdue to the fact that it’s a polearm. There really aren’t any other polearms in the game, and unfortunately this one is actually unobtainable. It’s the weapon of choice for Gogh, a Goblin who can become the player’s follower as part of anAnniversary Editionquestline in the southern portion of The Rift.
Cyrus' Saber
Cyrus' Saber is a direct callback toElder Scrolls Adventures: Redguard, in which the player took control of a named character, Cyrus, instead of a user-generated one. The Creation Club element Dead Man’s Dread depicts what happened to this legendary adventurer after he sailed north to the Sea of Ghosts. His ship (and the creation’s questline) can be started by reading a book in the Winking Skeever in Solitude.
Blackwater Blade
The Blackwater Blade is another unique weapon contained in the Dead Man’s Dread creation. This one, though, belonged not to Cyrus but to the brigands who reside in his near-ruined ship. It has a pretty powerful enchantment made more useful against melee opponents than ranged ones, though its damage output leaves something to be desired. Look for this blade on board the pirate ship itself towards the end of the area.
Fists of Randagulf
The Fists of Randagulf are not technically a weapon, but their enchantment makes them one of the few viable options for players who would prefer to go weaponless anyway. The Fists of Randagulf boost their wearer’s Block and Two-Handed skills by 20 points, but they also increase Unarmed Damage by 20 points. This makes your punches hit much, much harder, though some other craftable gauntlets do outrank it, especially when Enchantments come into play. Look for this weaponized piece of armor during the Caught in a Web quest, which begins in Windhelm.
Chrysamere
Chrysamere is a legendary Two-Handed sword that appeared in the first threeElder Scrollstitles, brought toSkyrimin its eponymous Creation. It is unique for granting a buff to health recovery during combat. Chrysamere is found during the Lost Paladin quest which starts in Forelhost, a Nordic barrow south of Riften.
Ruin’s Edge
Ruin’s Edge is a bow wielded by Dark Seducers, a type of Daedra that resides in the Shivering Isles. Just like the Prince of Madness' Daedric well-known artifact Wabbajack it applies a random effect to enemies hit with its arrows, thought the list of possible effects is much shorter. This is found in Stony Creek Cave, located in the southeast of Eastmarch.
Staff of Sheogorath
The Staff of Sheogorath is thesymbol of the Daedric Prince of Madness' office, and is wielded by Sheogorath inOblivion. If players attack the Daedric Prince in the Shivering Isles DLC he paralyzes them instantly and teleports them high into the sky – inSkyrim,though, it won’t teleport foes. This unique staff this is found during the Put A Fork In It quest which begins in Raven Rock.
Staff of Hasedoki
TheStaff of Hasedoki is an artifactthat first appeared inMorrowind, and is arguably one of the best staffs for Mage-archetype characters. This is thanks to its useful Soul Trap and Knockback effects on enemies as well as its Ward effect when not attacking. This Staff is found in the eponymous Staff of Hasedoki quest that begins at the Bandit Camp west of Whiterun.
Stendarr’s Hammer
Stendarr’s Hammer is a hammer of holy righteousness, a symbolic weapon of the God of Mercy. It is one of the heaviest items inSkyrimclocking in at an impressive 100 Weight, making it suitable only for characters with such high Stamina that these drawbacks don’t matter. It’s found through the If I Had A Hammer quest, but it can also be stolen from the Dwemer Museum in Markarth without the quest.
Shadowrend
Shadowrend is a Battlemage’s dream weapon thanks to its 15% Weakness to Magic effect, making it a perfect opener in a fight or a great back-up when out of Magicka. It is unique in that it has two forms, which share the same enchantment but have different weights and Raw Damage numbers. It is found in a black pool north of The Atronach Stone, but players must defeat their own Shadow to access it. Its form can be changed at this pool afterwards at any time.
Sunder
Sunder isone of the three Tools of Kagrenac, legendary artifacts that were used to access the Heart of Lorkhan underneath Red Mountain. Sunder is one of the two weapons in the set, and offering resource damage as well as elemental damage. When wielded with Wraithguard, it increases Stamina regeneration and One-Handed damage significantly. This is found alongside Wraithguard in the quest Legends Lost, which starts in Windhelm’s New Gnisis Cornerclub.
Arm of the Sun and Arm of the Moon
The Arms of Chaos are two powerful staves included in the eponymous Arms of Chaos creation, both of which are tied to the Staff of Chaos that was central to the plot ofElder Scrolls: Arena. The Arm of the Sun deals elemental damage, with a chance to deal other types of damage, while the Arm of the Moon has equal chance to either Rout or Frenzy a target for an entire minute. The Arms of Chaos quest begins at Skytemple Ruins north of the College of Winterhold.
Umbra
Umbra is apowerful Two-Handed greatswordthat was featured in theElder Scrollsnovels, and was canonically destroyed during the events ofLord of Souls. Nevertheless, this powerful sword Soul Traps enemies and Absorbs a significant amount of their Stamina and Magicka. Umbra is found by completing the Vile Whispers quest, which begins in Champion’s Rest northeast of Riften.
Dawnfang and Duskfang
Dawnfang and Duskfang sounds like two weapons, and in a way it is. Dawnfang and Duskfang, like Shadowrend, has two forms. During the daytime it deals Fire damage while at night it deals Frost damage. It also gains the Absorb Health enchantment after killing 12 enemies, in both forms. It’s found in the Ratways of Riften after talking to a Ghost.
Bow of Shadows
TheBow of Shadows is a Daedric artifactof Nocturnal, the Daedric Prince of Night and Darkness. As such, this Bow turns its user invisible immediately upon being drawn, giving a new meaning to “Shadow Hide You”. This Bow is found in the In The Shadows quest that begins when the player talks to Proventus Avenicci after completing Jarl Balgruff’s quests.
Goldbrand
Goldbrand is a Katanaintroduced withSkyrim Anniversary Edition, and is basically an upgraded version of Meridia’s Dawnbreaker. It deals 30 Fire Damage on hit and has a higher Raw Damage, too, although it takes a bit more to charge. It’s found in the A Matter Of Pride quest, which begins by heading to the Sancellum of Boethia to the east of Windhelm.
Boneshaver
Boneshaver is the only unique weapon introduced with the Redguard Elite Armaments creation. It is of course curved, like every Redguard Sword if Whiterun’s Guards are to be believed, though notably less so than Scimitars available in Dead Man’s Dread. Its bleeding damage is low, but useful at low levels. It can be found during the Interception quest, which begins in Shor’s Stone.
Ice Blade of the Monarch
The Ice Blade of the Monarch is an artifact included in the creation The Contest, which has the player follow a group of adventurers to kill a giant spider. This weapon is very powerful, as it practically guarantees massive Health damage while also giving the player a chance to get away. The quest Caught In A Web begins in Windhelm’s Candlehearth Hall.
Staff of Worms
The Staff of Worms is an artifact once wielded by Mannimarco himself, the King of Worms and the central antagonist inThe Elder Scrolls Online’s main quest. The Staff of Worms has very few uses, but its effect to create a permanent undead ally is unmatched (and perfectly suited to its former Necromantic owner). The Staff of Worms is found in the player home Gallows Hall, southwest of Windhelm.
Civil War Champions Unique Weapons
Civil War Champions adds a canonical duel betweena force of Imperialsand a force of Stormcloaks, each of which elect a Champion to fight the other side’s own Champion. The Dragonborn comes across this fight after reading the Battle Of The Champions book in Whiterun’s Drunken Huntsman, which guides them to a camp of the enemy faction east of Whiterun.
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The creation notably adds two beautiful sets of armor - the Imperial Dragon set and the Storm-Bear set - but it also adds some powerful unique weapons. Akatosh’s Talon is a two-handed hammer, and Dragon’s Oath is a one-handed sword, each with the same Fire Damage enchantment with different values.
Akatosh’s Talon
Akatosh’s Talon is a Warhammer that is obtained by choosing the Imperial side in the Battle of the Champions. It can also be acquired by defeating the Imperial Champion if the player chooses the Stormcloaks.
Dragon’s Oath
Dragon’s Oath is a One-Handed Sword that is given to the player if they join the Stormcloak side of the duel, but is given to the Stormcloak Champion if the player chooses the Imperial side. Just like Akatosh’s Talon, this weapon can be acquired by defeating the opposing Champion if they wield it.
The Cause Unique Weapons
The Cause is a questline tied to the events ofOblivionand has some lore implications thatchange how players might look backon the fourthElder Scrollsentry. In this Creation, new withAnniversary Edition, players are tasked to investigate rumors of the construction of an Oblivion Gate by the reformed Mythic Dawn.
This Creation adds a number of Lorebooks, several new areas to explore (like Mehrunes Dagon’s Deadlands), new allies and enemies, as well as three unique weapons. The Staff of Ehlno Ede creates Walls of Lightning, Torment is a one-handed Sword that deals Fire damage, and Scourge is capable of banishing all but the most powerful Daedra.

Staff of Ehlno Ede
The Staff of Ehlno Ede is introduced with The Cause and has a pretty powerful, if a bit mismatched, effect. It summons a Wall of Storms at a target location dealing a massive amount of Shock damage, but it also absorbs Stamina – perhaps a Heavy Armor Battlemage could find this Staff to be effective.
Torment
Torment is a Sword that looks about as close to a Dremora’s blade asSkyrimplayers are ever going to get. It has crimson Daedric script embedded on its black blade above a pointed hilt, a symbol of Torment if ever there was one. It’s found on the body of Valkyn Methats in the Deadlands.
Scourge
Scourge is one of those weapons that the Vigilants of Stendarr would do almost anything to get their hands on. It has the ability to instantly banish any Daedra up to Level 36 on hit, making fights against Conjurers and Daedra worshippers much, much easier. It’s found on the body of Valkyn Gatanas when the player goes to the Deadlands.
Ghosts of the Tribunal Unique Weapons
Ghosts of the Tribunal is perhaps the most anticipated new Creation included withSkyrim Anniversary Edition, as it brings back a huge number ofMorrowind-themed armor, weapons, stories, and an absolute ton of Lorebooks and unique questlines. It’s no small mod - it’s an experience players can expect to spend more than a few hours completing.
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Ghosts of the Tribunal explains much of what happened after the disappearance of Almalexia, Sotha Sil, and Vivec, the former Living Gods of the Dark Elves. It also introduces a whole six new unique weapons, including thereturn of iconicMorrowindweaponslike Trueflame.
Cleaver of St. Felms
The Cleaver of St. Felms is an artifact associated with the Dunmer patron saint of Butchers and Fishmongers. Its Fire Damage and Magicka Absorb powers don’t seem altogether too useful for practitioners of those professions, but it’s a powerful Axe for players who dabble in the arcane arts.
Hopesfire
Hopesfire is a weapon that has appeared both inMorrowind(in theTribunalDLC) and inThe Elder Scrolls Online. It has a curved blade with a long, straight hilt, with golden detailing along the back of the blade and the handle. Its Magicka and Shock damage make it a good choice for fighting Mages, though it has few uses.
Light of Day
The Light of Day is a spiked Mace that can be found in the hidden Temple that players discover soon after beginning the Ghosts of the Tribunal questline. It is unique as it cannot be wielded by Vampires, lest they suffer Daylight-like debuffs, and it likewise deals vastly improved damage to Undead targets.
Magebane
Magebane is, as its name might suggest, an incredible weapon to wield against wizards. Its raw damage output is a bit lacking compared to some other Greatswords inSkyrim, but its huge 60 points of Magicka Damage ensures that enemy mages won’t be able to cast more than one or two spells.
Skull Crusher
Skull Crusher is a Warhammer that can be found during the main Ghosts of the Tribunal questline, and similar to Magebane, it deals great Stamina damage on hit. 30 Points of Stamina damage in conjunction with a raw damage output of 28 make this a powerful weapon against almost every foe. Plus, it has more than 140 charges.
Trueflame
Trueflame is an iconic weapon ofMorrowind’sTribunalexpansion, and is also seen inElder Scrolls Online. While it has a pretty basic Fire Damage enchantment, it is unique as it has infinite uses and never needs to be charged. Plus, 30 Fire Damage is nothing to sneer at. Trueflame has its own associated quest in Ghosts of the Tribunal, which begins by following rumors of the blade in Solstheim.
Saints and Seducers Unique Weapons
Saints and Seducers is one of the most well-known Creations inSkyrim’s Creation Club, now included with theAnniversary Editionupdate. It brings back the aesthetics of two familiar Daedra from the Shivering Isles, being the Golden Saints and Dark Seducers, although the bandits wearing their armor are not, in fact, Daedra.
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Saints and Seducers introduces anumber of beautiful armor sets, several new locations to explore, anOblivion-inspired questline, and a confrontation with one of the rarest types of Daedra worshippers. Two major unique weapons are included in Saints and Seducers – Nerveshatter, a Shocking Warhammer, and the Sword of Jyggalag, a very neutral Daedric artifact.
Nerveshatter
Nerveshatter is a Warhammer found in the Saints and Seducers sidequest also titled Nerveshatter. It is made of Madness Ore and appears as a golden-orange hammer featuring two jagged crystal formations on its head. It is found in Crystaldrift Cave, which is located in the mountains just south of Riften.
Sword of Jyggalag
The Sword of Jyggalag is, technically, not a Daedric artifact. In theShivering IslesDLC forOblivion, the player fights the Daedric Prince of Order after separating him from Sheogorath. Jyggalag wields this Sword, though it holds no enchantment or is officially considered a Daedric artifact. Jyggalag tends not to get involved in the realm of mortals, after all.
Divine Crusader Unique Weapons
The Divine Crusader creation notably includes the Armor of the Crusader, first featured in theKnights of the NineDLC forOblivion. First worn by the mythical Pelanial Whitestrake, the Divine Crusader set bequeaths massive bonuses to its wielder as long asthey take no evil actionsin the world.
Two unique weapons are introduced toSkyrimwith the Divine Crusader addon, being the Mace and Sword of the Crusader. Each has the same Fire Damage enchantment, but like all tiers of One-Handed Weapons, there are minor differences between each in terms of raw damage, swing speed, and weight. Both are found in Four Skull Lookout.

Mace of the Crusader
The Mace of the Crusader is one of the two weapons featured in the Divine Crusader set. This one swings slower than the Sword, but deals two extra physical damage on hit. It is also, however, worth about 500 gold more than the Sword.
Sword of the Crusader
The Sword of the Crusader is the second of the two unique weapons in this creation. Just like all Swords, it swings a bit faster than the Mace at the cost of raw damage. It is found on the body of the thief with the Light Crusader Armor, but of course both Bandit corpses can be looted for all the pieces of the Divine Crusader set.
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