It should come as no surprise thatSuper Smash Bros. Ultimatehas been dominating at the moment, with countless videos and articles about the game popping up every day since it’s launch on December 7th, from basic tutorials to evenprofessional stuntmen recreating it. It became the fast pre-selling Switch game and, as of yesterday, it’s managed to break a couple more records.
According to Nintendo itself,Super Smash Bros. Ultimatehas sold well over 3 million units in the US alone since it launched - that’s only 11 days. This makes it not only the fastest-selling Switch game but also the fastest-selling entry in the franchise, which is a far cry from its relatively humble beginnings on the Nintendo 64. Nintendo has also boasted that its hardware unit and dollar sales are at their “highest annual totals since 2011,” which was during the Wii’s heyday and when the first 3DS was launched.

Super Smash Bros. Ultimateis easily the most ambitious entry in the fighting game franchise, with over 70 characters to play as, including the hotly demanded Ridley from theMetroidseries and more third-party representatives like Simon Belmont from Konami’sCastlevania, as well as over a 100 stages to battle on. Even more are already on their way as DLC, with Nintendo recently confirming thatPersona 5’s Joker will be the first fighterin their Challenger’s Pack.
However, the game hasn’t received completely unanimous praise. It’s online functionality has been a sore spot for many players who have to deal with lag and long-time competitive players believe the game has theworst input lag in the series, with the YouTube channel GigaBoots even putting up a comprehensive video to prove it. That being said, these complaints only come from a certain section of the player-base as more casual fans claim to have not had any issues regarding input lag.
Super Smash Bros. Ultimateis available exclusively on the Switch right now.