World of Warcraft: Legionusesscaling enemy levelsto make playing through the latest MMO content as convenient as possible. One exception to that rule is the Suramar zone, which players visit after hitting level 110. This area was a sort of single-player end game forWorld of Warcraftplayers after immediatelyLegionlaunched and the reputation required to progress through it was painful to say the least. It may be a little late for most players at this point, but Blizzard is finally doing something to take some of the sting out of the Suramar grind.
The latest bigWorld of Warcrafthotfixes patch brings a list of changes that impact classes,dungeons and raids, and the Suramar zone. One of these changes is the removal of the reputation gate for selected quests, which should make leveling through the zone much more enjoyable. Suramar still won’t be a cakewalk for players without stealth or mobility, but at least they won’t have to grind the dailies over and over just to unlock the next piece of the story.

Here’s a look at the full patch notes, including the piece about the changes to Suramar quests…
Dungeons and Raids
Player versus Player
Quests
Although this may sound like too little, too late; this change actually will be a nice quality of life improvement for players who have been avoiding the Suramar questline on their alts (whichcan be leveled easily using the companion app). The lack of a reputation gate will make this storyline much more approachable.
Most players are looking forward to the latest content that takes place outside of Suramar, but it’s good to see that Blizzard is still concentrating on making improvements to all of the Broken Isles.